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1. Most Useful Catagory/Skill (And least if you care...) - in Skill Discussions [original thread]
I'm the most glad about cap skills incl Energy Management, Energy System Op, Controlled Bursts, Fuel Conservation, and on one account even Energy Emission systems and Logistics. Starting out I had no idea cap could be so wildly affected by skills....
- by Kismet X - at 2008.03.28 10:46:00
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2. Eve Fitting Tool - in Ships and Modules [original thread]
Not sure if its already been mentioned, but according to EFT 2.5 the ECCM Projector II requires 40 CPU but the actual fitting cost is 55 CPU. Item DB Entry for ECCM Proj II: http://www.eve-online.com/itemdatabase/EN/shipequipment/electronicwarf...
- by Kismet X - at 2008.03.24 11:05:00
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3. Abaddon or Paladin? - in Ships and Modules [original thread]
Edited by: Kismet X on 29/02/2008 05:19:28 The Paladin allows for a decent offense, defense, and still have cap for an AB. It requires good cap management to perma Tach's in the thing but its level of versatility is awesome. Add to that the ab...
- by Kismet X - at 2008.02.29 05:18:00
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4. [WTS] 2x 100day GTC --> 395mil each (secure only) - in Timecode Bazaar [original thread]
Edited by: Kismet X on 12/02/2008 22:45:28 In game now, evemail or convo to "Kismet X" ____________________________________________________________________ "[D]rones are the alternative to everything... you defer all your combat to your cat h...
- by Kismet X - at 2008.02.12 22:37:00
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5. [WTS] 2x 100day GTC --> 395mil each (secure only) - in Timecode Bazaar [original thread]
Edited by: Kismet X on 12/02/2008 22:55:27 (Sold) ____________________________________________________________________ "[D]rones are the alternative to everything... you defer all your combat to your cat herding skills" -Fryx, 10/29/2005
- by Kismet X - at 2008.02.12 22:37:00
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6. Flying a SB?! - in Ships and Modules [original thread]
Before fitting a Target Painter check the explosion radius on your fitted cruise missiles. You'll be surprised how small it can be even with missile skills at 2-3. ____________________________________________________________________ "[D]rones are ...
- by Kismet X - at 2008.02.06 11:43:00
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7. Fastest ship to Warp - in Ships and Modules [original thread]
Cheetah with covops cloak II and nanos is darned fast to warp. Faster than the other covops frigs since it has the lowest mass and still has 3 lows. Those 3 lows with tech2 expanders make it have a couple hundred m3 for those small runs and then f...
- by Kismet X - at 2007.12.25 15:34:00
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8. [Application] EVE Material Level Calculator - Researchers take a look! - in Science and Industry [original thread]
MLCalc rocks, Zatch. Thanks for your work on it! ____________________________________________________________________ "[D]rones are the alternative to everything... you defer all your combat to your cat herding skills" -Fryx, 1
- by Kismet X - at 2007.12.19 12:02:00
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9. Bounties -- How to give them teeth - in Crime and Punishment [original thread]
Don't tie it to death since dying in a game with Jump Clones means dying means nothing. Tie it to the clones themselves. Make it so if a character has a bounty they cannot use anything but a basic clone and have their clone downgraded to a basic ...
- by Kismet X - at 2007.11.06 04:40:00
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10. As stable as it gets - the ultimate eve computer - in EVE General Discussion [original thread]
Edited by: Kismet X on 17/08/2007 11:02:02 I got the most stability by: * using a seperate copy of EVE for each account * using the switches on the shortcut to have cache not go to the vista-compatible place and instead stay in the program's ...
- by Kismet X - at 2007.08.17 10:59:00
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11. Hound setups <rev2> - in Ships and Modules [original thread]
Edited by: Kismet X on 14/07/2007 19:02:52 With terrible missile skills my Hound's Malkuth Cruise Missile launchers have an explosion radius of 43m. The target painter doesn't sound very useful. A sensor booster to hit and run an Interceptor ...
- by Kismet X - at 2007.07.14 19:02:00
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12. logistic ship implants - in Ships and Modules [original thread]
SauronTheMage, what range do you get from the large shield transporters? The Osprey gets a +500% boost which seems absent from the Basilisk.... :-( ____________________________________________________________________ "[D]rones are the alternative ...
- by Kismet X - at 2007.07.03 21:54:00
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13. Interdictors for salvaging? - in Ships and Modules [original thread]
If you want to improve your rate of salvaging consider getting a higher Salvaging skill and fit Salvage Tackle rigs. I used to use a Flycatcher for salvaging with a Salvaging skill of 2 and no rigs. It took maybe 12-15sec per wreck so I needed lot...
- by Kismet X - at 2007.06.07 12:04:00
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14. Question about Salvaging skill. - in Skill Discussions [original thread]
Originally by: Amyth Each level of salvaging increases the success rate by 5%. Also you might need a higher level of salvaging to salvage some ships (that is just something i heard tho). It doesn't increase the ammount of salvage you get. ...
- by Kismet X - at 2007.06.05 11:07:00
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15. Reduce Mass or improve Agility for faster Warp? - in Ships and Modules [original thread]
I can often haul ice for a pair of Mackinaws faster in a Blockade Runner than a heavy transport due to the faster alignment, faster accel, and 9au/sec warp speed. I'm not gonna throw any numbers in to the math here, but I do a LOT of hauling so m...
- by Kismet X - at 2007.05.13 23:09:00
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16. Nerf Warp Times - in EVE General Discussion [original thread]
Humor aside, its nice that in a space game that space feels big and open. ____________________________________________________________________ "[D]rones are the alternative to everything... you defer all your combat to your cat herding skills" -Fr...
- by Kismet X - at 2007.05.13 22:36:00
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17. Mobile Labs... time to increase the number of copying slots? - in Science and Industry [original thread]
/signed I personally don't see why CCP doesn't make BPO's able to be used for Invention and still be present on completion like the Data Interface. ____________________________________________________________________ "[D]rones are the alternative...
- by Kismet X - at 2007.04.03 17:36:00
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18. Make 'local' REALLY mean 'local' - in EVE General Discussion [original thread]
Local as an intel tool is handy and I use it myself. That being said... I still think it should either be removed entirely, only available to those who are docked, or have the pictures removed entirely without a way to restore them. ____________...
- by Kismet X - at 2006.12.27 23:05:00
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19. target painters - in Ships and Modules [original thread]
Not useless at all. Fit two of them and bring up your Combat Log and then look at the difference when they are active and when they aren't. There are also skills the improve on the effectiveness of Target Painters. ________________________________...
- by Kismet X - at 2006.12.23 19:47:00
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20. Datacores, etc... (for Rokh construction) - in Ships and Modules [original thread]
"A little extra on the Data Interfaces û they are not available on the market, you need to harvest the BPCs, skills and ingredients to build them from profession sites in the game (these sites will be hidden and need to be scanned for using the ne...
- by Kismet X - at 2006.12.05 11:48:00
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